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Text File  |  1998-04-02  |  145 b   |  8 lines

  1. global gMovieList
  2.  
  3. on beginSprite me
  4.   if voidp(gMovieList) then
  5.     set the loc of sprite the spriteNum of me to point(-100, -100)
  6.   end if
  7. end
  8.